VSC DB #4 – Physics, Cars, AO, Custom colours
(Retrospective July 2015)
Hello again,
here are some more highlights from our July updates for you to have look at :).
Physics simulation: The room itself is now added to the physics simulation, previously this was just the track.Allows for cars to hit the wall and floor.

Gravity applied as force instead of impulse, allows more realistic collisions.
Cylinder wheel collisions enabled, higher fidelity model specific collisions.
Custom cars (player created) now have their own folder away from core cars.
Addition of the first VSC core cars, Formula and Sports.

Custom debug camera mode refined.
Free look, movement on all axis, lock to car, lock to track, circle around.
3D Audio added!
Ambient Occlusion enabled and applied to models. Looking much nicer, and driver added to Formula cars. What's a car without a driver!

Textures added to track strips, offers a more 3d look.

Custom car colour picker added, allows for any colour combination :)

This post can now be discussed at the forums here.