Virtual SlotCars (VSC), a game which will enable you to accurately simulate the real world of Consumer and Pro Slot Car racing.

/ VirtualSlotCars
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Welcome to Virtual SlotCars (VSC), a game which will enable you to accurately simulate the real world of Consumer and Pro Slot Car racing.


VSC provides you a doorway into the sport of slot car racing like never before with an exciting new lease of life in the virtual world. You have full design and control of the cars, tracks, and the racing environment which previously the world champs have only seen.


Take on AI Pro racers or compete amongst friends with custom built cars and tracks offering limitless options. Race at speeds in excess of 70km/h in cars tweaked for maximum performance and increase your skill and resources for upgrades.


VSC is currently in a alpha stage of development with the goal to enter STEAM early access early June 2017 and full release in the second half of 2017. We look forward to hearing from all of you out there that love Slot Cars as much as we do and want to see this game come to fruition. Please support us by buying VSC on Steam Early Access. See you there!

About VSC
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June 3, 2017

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June 3, 2017

We are live on Kickstarter!  Our campaign is launched! Please visit our campaign page in the link below, lots of rewards available, lots of future features and content revealed! Your pledge and support will greatly help us get VSC wrapped up and polished for STEAM Early Access and our first Open Alpha Patch. The campaign ends 17th June, so time is of the essence for us, please support VSC and help us bring it to you. Spread th...

November 8, 2016

Join us as we prepare for our Kickstarter campaign launch! Your support will make all the difference as we focus on the final stages of the game. We have already made incredible progress but we still need your help. The best way to do this is to spread the word of VSC via social media through sharing and likes so that we can attain enough awareness to meet our goal in the KickStarter crowd-funding. More details coming...

 See y...

January 22, 2016

We are proud to announce VSC was Green lit on the 22nd January 2016 after just 19 days. We would like to thank you all for your incredible support and kind comments.

We are entirely dedicated to this project, and with such growing interest our marketing campaign is entering high gear. We look forward to bringing you the best Slot Car racing game that has ever been made! We'll see you on the track...

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November 5, 2016

(Retrospective November 2015)
Hello everyone, we haven't done a blog update for a while, oh the shame! But we are back in the saddle with more updates for you so sit back, relax, and enjoy the read :)

  • Off Track traction loss: More work was done to refine the drivin...

March 15, 2016

(Retrospective October 2015)
Hello again,
October was a busy month for VSC updates, so here are some of the highlights for you!

  • Car variants: We finished adding the three variants for each of our core Formula and Sports cars. Single, dual, and triple colour options...

March 4, 2016

(Retrospective October 2015)
Enrico and I were hoping to find some local slot car club houses where we could talk with the racers, view the technology involved, and draw some real comparisons with VSC based on actual real world racing data. Well, it just so happened th...

February 26, 2016

(Retrospective September 2015)
Here we are again,
yet more highlights from our September updates, we hope you enjoy them.

  • Tyres: It was time to finally get some nice looking tyre textures done. We had so far only used procedural grey, and wanted something closer to...

February 26, 2016

(Retrospective August 2015)

Here we are again,

yet more highlights from our August updates.

  • Added ability to save favourite camera positions while in debug camera mode – this became invaluable later on for our video.

  • Driver helmet gets its very own colour picker...

February 24, 2016

(Retrospective July 2015)

Hello again,

here are some more highlights from our July updates for you to have look at :).

  • Physics simulation: The room itself is now added to the physics simulation, previously this was just the track.Allows for cars to hit the wall and fl...

February 24, 2016

(Retrospective June 2015)

Hi everyone,

as well as the usual bug fixes and technical changes behind the scenes, here are some highlights of updates we made during June we thought you would be interested in.

  • GUI update to allow for individual high resolution overlay ima...

February 23, 2016

(Retrospective June 2015)

Just a small update to note we had TortoiseSVN 1.8.11, Build 26392 - 64 Bit, successfully set up on our private server on June 17th 2015. Initial import for entire VSC code base from Enrico's laptop successful. We now have the capability to wor...

February 23, 2016

(Retrospective May 2015)

So, here we are with our official Dev Blog number 1.


I have decided that a good place to start is to show what hardware we have started with. There are no fancy machines here. The Dell Precision was bought second hand in 2010, the Asus at some t...