
VSC DB #9 – Wheel traction, Game-pad configuration, collision geometry and more.
(Retrospective November 2015) Hello everyone, we haven't done a blog update for a while, oh the shame! But we are back in the saddle...

VSC DB #8 – Car variants, GUI & HUD updates, Logos, Barriers and more.
(Retrospective October 2015) Hello again, October was a busy month for VSC updates, so here are some of the highlights for you! Car...

VSC DB #7 – ISRA 2015 Prague visit
(Retrospective October 2015) Enrico and I were hoping to find some local slot car club houses where we could talk with the racers, view...

VSC DB #6 - Tyres, Cubemaps, Basements and more
(Retrospective September 2015) Here we are again, yet more highlights from our September updates, we hope you enjoy them. Tyres: It was...

VSC DB #5 – Mipmaps, Audio, Car pivot and more
(Retrospective August 2015) Here we are again, yet more highlights from our August updates. Added ability to save favourite camera...

VSC DB #4 – Physics, Cars, AO, Custom colours
(Retrospective July 2015) Hello again, here are some more highlights from our July updates for you to have look at :). Physics...
VSC DB #3 – GUI, Version Format, Kerbs.
(Retrospective June 2015) Hi everyone, as well as the usual bug fixes and technical changes behind the scenes, here are some highlights...

VSC DB #2 – IT setup, version control.
(Retrospective June 2015) Just a small update to note we had TortoiseSVN 1.8.11, Build 26392 - 64 Bit, successfully set up on our private...

VSC DB #1 – IT setup, Server and Dev machines.
(Retrospective May 2015) So, here we are with our official Dev Blog number 1. I have decided that a good place to start is to show what...
Our Dev Blog begins
Hi everyone! So here we are, with the start of our very own Developer Blog – how cool is that! This is the first post of many where we...