(Retrospective July 2015)
here are some more highlights from our July updates for you to have look at :).
Gravity applied as force instead of impulse, allows more realistic collisions.
Cylinder wheel collisions enabled, higher fidelity model specific collisions.
Custom cars (player created) now have their own folder away from core cars.
Addition of the first VSC core cars, Formula and Sports.
Custom debug camera mode refined.
Free look, movement on all axis, lock to car, lock to track, circle around.
3D Audio added!
Ambient Occlusion enabled and applied to models. Looking much nicer, and driver added to Formula cars. What's a car without a driver!
This post can now be discussed at the forums here.